The rise of video games and eventually smart phones, smarter computers and technology in general turned classic, popular board games into relics, a form of entertainment that belongs in a museum and only celebrated as ancient history.
Certainly board games waned significantly in popularity in recent years. The generation of kids who grew up playing "Candy land," and "Chutes and Ladders" now sit fixated on their Amazon Kindle or Apple iPhone. Their kids probably think "Candy land" is a place and not a board game.
If "video killed the radio star," then video games killed board game. But, are board games really dead or simply hanging by a thread? The answer to both is a surprising no.
A recent resurgence in board games and board game sales point to a segment of the population that use these supposed ancient forms of entertainment as more of a social gathering, a way to interact with other friends, co-workers or perhaps a fun-filled couples' night. "Candy land" probably doesn't make it to the top of the list for game night but that's not to say that sales of chess, checkers, Clue or Monopoly haven't emerged relatively unscathed after surviving the Sky Net type debacle that was technology.
Technology will continue to evolve, get better and make life easier. But the notion that spending countless hours on a cell phone or fervently using a tablet doesn't create a certain discontent or "burnout" between man and machine is ridiculous. Board games offer a much-needed respite, a reason to put down those devices and slowly initializing your brain back into society.
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