WWE 2K15 is the latest release from World Wrestling Entertainment, the billion dollar global entity that does sports and entertainment better than anyone in the world, such as the name suggests.
Their television ratings are tops in the cable television market, they have their own television network with an unmatched video library and they have branding down to a science, whether it is action figures, DVD releases or replica championship belts geared toward kids.
But one sector of the WWE model that has suffered in recent years, for the past decade in fact, has been its gaming and video game business. With the release of the 2K15 game, you have to wonder if WWE can finally recapture the magic it once had from a video game standpoint back when fans of the product clamored for the games being produced by THQ for systems like the Nintendo 64.
Here's a quick history lesson.
Around 2000, WWE had perfected game play as far as its wrestling games went. THQ and WWE were a tag team of epic proportions, and the games were remarkably easy to play because they didn't implement the combination buttons to do something as simple as a body slam. Titles that come to mind are "No Mercy" and "Wrestlemania 2000."
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